In Armagetron Advanced, you ride a bizarre vehicle that can never stop and leaves a deadly trail behind. In the most basic game mode, you can only make sudden right angle turns and are trapped with others in an inescapable arena. The last survivor wins.
Focus is firmly on online play. Pick a server that sounds fun from the server browser, hop in, stay and play there for as long as you like with the same people. Online, you will find many variations of the core gameplay principle. There are other objectives than mere survival. In Fortress Mode, two teams face each other. Each team owns a Fortress Zone and needs to defend it while trying to conquer the enemy teams' Fortress. In Sumo Mode, everyone needs to stay inside a shrinking circle to stay alive.
The game supports custom maps (sadly without an editor) and just about every gameplay variable can be tweaked to your, or more likely, the server owner's heart content. Speed, map size, trail length and timeouts are just the start. Even the rigid right angle turn rule can be bent!
As chief artificer Larry Lodestone, your goal is to make your way through the intricate designs of The Artifact. Your goal is to shut down the core, which has gone haywire. However, the way in is filled with obstacles, as weird orbs spawned by the malfunctioning core are disrupting and reconstructing the matrix of The Artifact. Before you can reach the core, these orbs must be isolated to prevent further damage.
In Artifact, your goal is to make your way through 40 levels of mayhem without getting destroyed, racking up as many points as possible on the way. Each level consists of a screen filled with a variety of different orbs. These orbs must be isolated by the player. Once 75% of the playing field has been isolated, the level ends, and the player moves on to the score and powerup allocation screen. The player controls the dual-direction Welding Blaster that can be rotated to fire vertically or horizontally. When fired, a welding beam will slowly traverse the screen in 2 directions. Once both ends reach a wall, the playing field will be cut, isolating balls on each side of the beam. However, care must be taken not to hit the orbs, as they will create a feedback surge, damaging the Welding Blaster. Once the Welding Blaster reaches critical damage, it will explode, and the game will be over. For every level a number of new orbs will be added to the game. These can be of any type depending on the level. Early levels will not include any of the most challenging orbs and vice versa. Orbs carry over from every level. This means that as the game progresses, there will be more and more orbs present. To counter this, the player may use the Annihilator Shield to get rid of some of the orbs.
Eternal Lands is a free 3D fantasy MMORPG (massively multiplayer online role playing game) that can be played on Windows, Android, Linux and OSX.
There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion, Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging. There are no fixed class restrictions, so you can develop your character in any way you wish.
You, as a player, determine exactly how you develop your character. If you make mistakes, or decide to change or adjust your build, you can do so. Eternal Lands is not just about combat. Many players focus on more peaceful activities such as collecting resources, creating items, summoning monsters and so on. But if you like combat, there is plenty of it as well, both PvP and PvE.
Eternal Lands is owned and run by Radu Privantu. This package is built and maintained by one of the client developers known in game as bluap.
Planet Blupi is a strategy and adventure game. It subtly blends action with thought-provoking challenges. Behind the quiet and gentle facade, you'll enjoy a fascinating diversion full of surprises.
RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.
While it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.
In addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.
RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!
A simple OpenGL game of searching for tokens in 3D stages. You also have to avoid the monsters. (They can capture you.)
Any user can prepare his own assets with stages, monsters and tokens designned with MKI3D (https://mki1967.github.io/mki3d/) as explained in https://github.com/mki1967/mki3dgame/blob/master/README.md
A relaxing game for children and adults alike, with absolutely no fail state and no reachable goal.
Launch cute animals from your farm, hit balloons, rack up score multipliers and relax as the clouds and days go by.
Made around 2014.
Star Traders is a simple game of interstellar trading, where the objective is to create companies, buy and sell shares, borrow and repay money, in order to become the wealthiest player (the winner).
Custom launcher which allows users to join WesterosCraft. All mods, configurations, and updates are handled automatically.