Games
Games
ArcadeManager
Arma_3_Unix_Launcher
Armagetron_Advanced
In Armagetron Advanced, you ride a bizarre vehicle that can never stop and leaves a deadly trail behind. In the most basic game mode, you can only make sudden right angle turns and are trapped with others in an inescapable arena. The last survivor wins.
Focus is firmly on online play. Pick a server that sounds fun from the server browser, hop in, stay and play there for as long as you like with the same people. Online, you will find many variations of the core gameplay principle. There are other objectives than mere survival. In Fortress Mode, two teams face each other. Each team owns a Fortress Zone and needs to defend it while trying to conquer the enemy teams' Fortress. In Sumo Mode, everyone needs to stay inside a shrinking circle to stay alive.
The game supports custom maps (sadly without an editor) and just about every gameplay variable can be tweaked to your, or more likely, the server owner's heart content. Speed, map size, trail length and timeouts are just the start. Even the rigid right angle turn rule can be bent!
Artifact
As chief artificer Larry Lodestone, your goal is to make your way through the intricate designs of The Artifact. Your goal is to shut down the core, which has gone haywire. However, the way in is filled with obstacles, as weird orbs spawned by the malfunctioning core are disrupting and reconstructing the matrix of The Artifact. Before you can reach the core, these orbs must be isolated to prevent further damage.
In Artifact, your goal is to make your way through 40 levels of mayhem without getting destroyed, racking up as many points as possible on the way. Each level consists of a screen filled with a variety of different orbs. These orbs must be isolated by the player. Once 75% of the playing field has been isolated, the level ends, and the player moves on to the score and powerup allocation screen. The player controls the dual-direction Welding Blaster that can be rotated to fire vertically or horizontally. When fired, a welding beam will slowly traverse the screen in 2 directions. Once both ends reach a wall, the playing field will be cut, isolating balls on each side of the beam. However, care must be taken not to hit the orbs, as they will create a feedback surge, damaging the Welding Blaster. Once the Welding Blaster reaches critical damage, it will explode, and the game will be over. For every level a number of new orbs will be added to the game. These can be of any type depending on the level. Early levels will not include any of the most challenging orbs and vice versa. Orbs carry over from every level. This means that as the game progresses, there will be more and more orbs present. To counter this, the player may use the Annihilator Shield to get rid of some of the orbs.
Beyond_All_Reason
Bezique
Biplanes_Revival
- Easy to learn, hard to master gameplay
- Immerse yourself in quick & intense dogfights
- Shoot & dodge, bail out & respawn to outsmart your rival
- Challenging AI with 4 difficulty levels
- Easy peer-to-peer matchmaking with private sessions support
- Optional gameplay modifiers
- Verbose statistics system
- Moddable sounds & sprites
Bitfighter
Board_Game_Star
BottleBats
Cavoke
Chiaki
Chobby
Eksplode.re
ElDumper
Ember
Endless_Sky
Eternal-Lands
Eternal Lands is a free 3D fantasy MMORPG (massively multiplayer online role playing game) that can be played on Windows, Android, Linux and OSX.
There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion, Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging. There are no fixed class restrictions, so you can develop your character in any way you wish.
You, as a player, determine exactly how you develop your character. If you make mistakes, or decide to change or adjust your build, you can do so. Eternal Lands is not just about combat. Many players focus on more peaceful activities such as collecting resources, creating items, summoning monsters and so on. But if you like combat, there is plenty of it as well, both PvP and PvE.
Eternal Lands is owned and run by Radu Privantu. This package is built and maintained by one of the client developers known in game as bluap.
Evolution_RTS
FlightGear
GOGLauncher
GameHub
Hariona_Launcher
HastyHeroes
INSTEAD
Julius
KevEdit
Linedancer
Lunar_Client
MAngbandClient
MasterVyrn
Minecraft_Pi_Reborn_Client
Minecraft_Pi_Reborn_Server
Minetest
Mudlet
Naev
Naev is a 2D space trading and combat game, taking inspiration from the Escape Velocity series, among others.
You pilot a space ship from a top-down perspective, and are more or less free to do what you want. As the genre name implies, you’re able to trade and engage in combat at will. Beyond that, there’s an ever-growing number of storyline missions, equipment, and ships; Even the galaxy itself grows larger with each release. For the literarily-inclined, there are large amounts of lore accompanying everything from planets to equipment.
OpenBlok
Planes
Planet_Blupi
Play_2048
RPCS3
Red_Eclipse-Development
RetroArch
RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.
While it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.
In addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.
RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!
SBLauncher
Sabaki
SeriousSamClassic-VK
SeriousSamClassic is open source game engine version developed by Croteam for Serious Sam Classic, but it should work on (or be easily portable to) any system that supports OpenGL 1.3 or Vulkan and SDL2.
Note that while the Serious-Engine source code has been released under GPL, you still need to legally own the game and provide Serious Sam Classic The First Encounter the game data to play. See the How to Install section for more information.
SeriousSamTSE
SeriousSamClassic is open source game engine version developed by Croteam for Serious Sam Classic, but it should work on (or be easily portable to) any system that supports OpenGL 1.3 and SDL2.
Note that while the Serious-Engine source code has been released under GPL, you still need to legally own the game and provide Serious Sam Classic The Second Encounter the game data to play. See the How to Install section for more information.
SkeletonGame
Spree
SpringBoard
Stunt_Car_Remake
SuperTux
Synthein
Widelands
You are the regent of a small clan. Your task is to build an ever growing settlement. Every member of your clan will do his or her part to produce more resources to further this growth.
Widelands offers a single-player mode with campaigns that tell stories of the tribes and their struggle in the Widelands universe. However, settling really starts when you unite with friends over the Internet or LAN to build up new empires together – or to crush each other in the dusts of war. Widelands also offers an artificial intelligence to challenge you.
GitHub Download Website Bugtracker FAQ Help Donate Help translating
Znax
blubVolley
clownmdemu
cordlauncher
iPuissance_4D
iQPuzzle
makoureactor
mki3dgame
A simple OpenGL game of searching for tokens in 3D stages. You also have to avoid the monsters. (They can capture you.)
Any user can prepare his own assets with stages, monsters and tokens designned with MKI3D (https://mki1967.github.io/mki3d/) as explained in https://github.com/mki1967/mki3dgame/blob/master/README.md